Digital urbanism – a sketch of a structure

Digital Urbanism has two key components:

1.  Computing
That organisations and individuals are involved in the creation, collection, visualisation and analysis of data, leading to the creation, through computing, of modelling tools and predictive analytics. This kind of activity is now central to the operations of public and private organisations. It is no longer peripheral.

2.  Human behaviour
That people now think about places online as well as places on land; that cyberspace is as real as physical space; that networked computing means we have moved beyond the single chatroom and into the interconnected “place-web”.

These, I believe, are the twin aspects of Digital Urbanism and, of the two, the second is the primus inter pares because human behaviour patterns should drive computing activities.

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